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ㄴrㅎnㅂrㄹrㄱi
글자를 포함한 스크린 샷을 찍습니다. 본문
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TextToImage 1.07 - Write text onto an image or screenshot
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#SingleInstance, Force
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SetWorkingDir %A_ScriptDir%
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#Include, TextToImage-1.07.ahk
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-
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Create:
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;MsgBox, %E%
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; TextToImage v1.07 by tic
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;
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; TextToImage can overlay writing to a screenshot of the entire screen or active window, or from an existing image and write to file
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; TextToImage(In, Text, Output, x, y, Font, TColour, Size, Weight)
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;
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; In: Can either be the "Screen" or "Window" and will take a screenshot of the respective choice, or the location of an exisitng image
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;
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; Text: This is the text to overlay onto the screenshot
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;
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; Output: This is the path and filename that the image will be written to.
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; The extension can be .bmp,.jpg,.png,.tif,.gif and will be written as that type accordingly
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;
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; x: This is the x-coordinate to place the text. This coordinate will be the distance from the left the text will be placed.
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; This value may be a ratio. For instance 4:5 would place the text at the position 4/5ths of the width of the image
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; You must also consult which mode align is in
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;
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; y: This is the y-coordinate to place the text. This coordinate will be the distance from the top the text will be placed.
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; This value may be a ratio. For instance 1:3 would place the text at the position 1/3ths of the height of the image
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; You must also consult which mode align is in
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;
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; Size: This is the height of the text in pixels
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;
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; Align: This must have 2 styles set, The text's x placement (Left,Centre,Right) and the text's y placement (Top,Bottom)
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; It must be used for example as Left|Bottom - This would place the text at the bottom of it's bounding area and aligned left
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;
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; Weight: This is the boldness of the text. Make the value greater to make it more bold
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;
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; Font: This is the font to set the text to be
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; Examples are: Arial, Bookman Old Style, Times New Roman
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;
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; TColour: This is the colour to set the text in RGB format.
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; So FF0000 is red
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;
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; Style: Can contain the words Underline,Italic,Strikeout and will set the text in the appropriate styles
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{
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{
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{
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WinGetPos, nL, nT, nW, nH, A ; Get coordinates for active window
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WinGetTitle, Title, A
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{
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GoSub, TTS_GdiplusShutdown
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Return, "Window is not visible"
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}
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}
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NumPut(nW, bi, 4)
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NumPut(nH, bi, 8)
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NumPut(32, NumPut(1, bi, 12, "UShort"), 0, "Ushort")
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hBM := DllCall("gdi32CreateDIBSection", "UInt", mDC, "UInt", &bi, "UInt", 0, "UIntP", "", "UInt", 0, "UInt", 0)
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hDC := DllCall("GetDC", "UInt", 0) ; Get DC of screen and bitblt either whole screen or active window
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DllCall("BitBlt", "UInt", mDC, "Int", 0, "Int", 0, "Int", nW, "Int", nH, "UInt", hDC, "Int", nL, "Int", nT, "UInt", 0x40000000|0x00CC0020)
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}
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{
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DllCall("kernel32MultiByteToWideChar", "UInt", 0, "UInt", 0, "UInt", &In, "Int", -1, "UInt", &wFile, "Int", VarSetCapacity(wFile)//2)
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If !pBitmap
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{
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Gosub, TTS_GdiplusShutdown
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Return, "Failed to load image"
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}
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}
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StringSplit, OutputArray, Output, .
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Extension := "." . OutputArray%OutputArray0%
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{
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GoSub, TTS_GdiplusShutdown
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Return, "Invalid file extension. Only bmp,jpg,png,tif,gif are available"
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}
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{
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GoSub, TTS_GdiplusShutdown
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}
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Width := NumGet(bm, 4, "Int") ; Get properties of bitmap
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Height := NumGet(bm, 8, "Int")
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bpp := NumGet(bm, 18, "Ushort")
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DllCall("SetGraphicsMode", "UInt", mDC, "UInt", 2) ; Set graphics mode for DC to allow world transformations
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LogPixelsSY := DllCall("GetDeviceCaps", "UInt", hDC, "Int", 90) ; Number of pixels per logical inch along the screen height
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TextHeight := -(Size*logPixelsSY)/72
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NumPut(TextHeight, logfont, 0) ; Set text height
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;NumPut(TextWidth, logfont, 4) ; Change text width
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NumPut(Weight, logfont, 16) ; Set text weight
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NumPut(1, logfont, 21)
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NumPut(1, logfont, 20)
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NumPut(1, logfont, 22)
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NumPut(5, logfont, 26) ; ClearType antialiasing XP and above only
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AlignWord := "Right,Top,Bottom,Centre,Left"
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AlignNum := "2,0,8,6,0"
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StringSplit, AlignWords, AlignWord, `,
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StringSplit, AlignNums, AlignNum, `,
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Loop, %AlignWords0%
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StringReplace, Align, Align, % AlignWords%A_Index%, % AlignNums%A_Index%, All
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StringSplit, Pos, Align, |
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Align := Pos1 | Pos2
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TColour := "0x" . TColour
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prevColor := DllCall("SetTextColor", "UInt", mDC, "UInt", ((TColour & 0xFF) << 16) + (TColour & 0xFF00) + ((TColour >> 16) & 0xFF), "UInt")
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{
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StringSplit, XRatio, x, :
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XPos := XRatio1*(Width//XRatio2)
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}
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XPos := x
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{
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StringSplit, YRatio, y, :
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YPos := YRatio1*(Height//YRatio2)
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}
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YPos := y
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Loop, %Text0%
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{
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YPos += 1.5*Size ; Draw text Into device
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}
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-
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Loop, %nCount%
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{
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}
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If pImage ; Save image to file
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{
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sString := Output
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nSize := DllCall("MultiByteToWideChar", "UInt", 0, "UInt", 0, "UInt", &sString, "Int", -1, "UInt", 0, "Int", 0)
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DllCall("MultiByteToWideChar", "UInt", 0, "UInt", 0, "UInt", &sString, "Int", -1, "UInt", &wString, "Int", nSize)
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}
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GoSub, TTS_GdiplusShutdown
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Return, XPos . "|" . YPos
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TTS_GdiplusShutdown:
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}
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